Ancient
Cultures: An Odyssey through Time
How do we instill and nurture the connection between today’s
students and the human cultural heritage? How can kids be
shown that they inherit from all those who have gone before
a legacy of human emotion, of real places, real things, and
real experiences? In this module, you and your students embark
on a time-travel odyssey, a voyage of discovery through four
ancient cultures—Egypt, Greece, China, and Rome. By
examining—up close and personal—the everyday life,
knowledge and beliefs, art and architecture, government, and
language and literature of each culture, voyagers see both
the wonders of the ancient past and what they share in common
with those who lived long ago. At each stop along the way,
time travelers are immersed in these ancient cultures. By
the time they get back home, students may well share the sentiments
voiced by Odysseus himself, according to Tennyson’s
poem, as he looks back on his journey and declares, “I
am a part of all that I have met.” To strengthen and
perpetuate this connection, students finish this module with
an examination of possible careers related to the study of
ancient cultures, and are spurred to immediate action to preserve
and protect their ancient cultural heritage. After working
with Ancient Cultures: An Odyssey through Time, students will
understand the following key points:
- The term “culture” can be defined as the way
of life of a people in a particular time and place—their
everyday life, knowledge and beliefs, art and architecture,
government, and language and literature.
- Students are already knowledgeable about one culture—their
own contemporary American culture.
- Between ca. 3050 and ca. 30 B.C., the relatively narrow
strip of land along the Nile River in Egypt fostered a rich
and complex culture.
- On the mainland and islands of sea-bound Greece, there
developed between ca. 3000 B.C. and 146 B.C. an ancient
culture whose achievements affect us to this day.
- Ancient China’s enduring empire began ca. 1650
B.C. and continued until the early part of the twentieth
century.
- Between the mythical founding of Rome in 753 B.C. and
its fall in A.D. 476, the ancient Romans evolved a system
of exploration, annexation, and governing that led to the
creation of a vast empire.
- Ancient cultures share essential similarities as well
as striking differences. By studying these, students gain
insight into both the incredible diversity and the commonality
found in the human experience.
- Students learn about a variety of careers involving the
study of ancient cultures.
- Ancient sites and artifacts have been plundered in the
past, and many are still at risk in the present.
- There do exist courses of action that can help preserve
our ancient cultural heritage.
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Wheel
1: Exploring What You Already Know
In Wheel 1, students are invited to discover and show what
they already know about the theme. Different Ways of Knowing
sets a classroom climate for learning by valuing self-expression,
individuality, and diversity. Recognizing that children bring
theme-related knowledge and experience to school, Wheel 1
encourages students to explore that knowledge and to use and
appreciate their multiple intelligences. Children take pleasure
in thinking about what they already know and they enjoy being
inventive in how they show this knowledge. All children participate
and succeed, and an activity that encourages them to access
their prior knowledge serves as a bridge to further exploration
and learning. As your students are introduced to Ancient Cultures:
An Odyssey through Time and explore what they already know,
they will
- examine elements of their own contemporary American culture
as an outsider might
- use this experience to determine what they already know
about various aspects of American culture
- contribute to a collage showing their impressions of
American culture
- use this experience to arrive at a solid working definition
of the term culture in anticipation of their odyssey through
four cultures of the ancient world.
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Wheel
2: Getting Smarter through Research
Rather than relying on you or their textbook as the transmitter
of facts, students work as independent learners by exploring
and interpreting what they read, see, and hear. To help them
get started, Different Ways of Knowing provides for your classroom
a Resource Center full of literature and other learning materials.
The children read authentic text, including primary source
material, fiction and poetry from many cultures, as well as
biographies and other nonfiction books. They learn through
hands-on experiences with maps, globes, photographs, video,
artwork, music, computers, and objects. They conduct interviews
and experiments, keep daily journals, and gather and analyze
data. Within Wheel 2 there are multiple Clusters of Learning
Events:
Learning Cluster 1: Ancient Egypt
Learning Cluster 2: Ancient Greece
Learning Cluster 3: Ancient China
Learning Cluster 4: The Roman Empire
The Learning Events within each Cluster develop a key social
studies theme or concept and function much as a menu, inviting
you and your students to create your own instructional pathway.
You can select Learning Events focusing on content, concept,
form, or expression, or you can choose those that you and
your students find most interesting, building on previous
knowledge. Each Cluster opens with a Beginnings activity that
sets the conceptual theme for the Learning Events that follow.
Each Cluster ends with a Closure activity that helps children
reflect on and integrate the learning they’ve experienced
with their prior knowledge. As students get smarter about
ancient cultures, they will
- use their knowledge about culture in general to prepare
for travel through four ancient cultures: Egypt, Greece,
China, and Rome
- record their thoughts at key points in their odyssey in
personal Travel Logs, and save mementos from their journey
in Travel Bags
- set the stage for their trip by examining the ancient
Greek story of Odysseus
- work with maps and timelines, and use touch and movement
to comprehend the vast amounts of time and distance involved
in this odyssey
- preview and speculate about artifacts and/or the physical
geography of each of the four cultures
- spend time among the people of each culture to learn about
their everyday life
- explore the language and literature of each of the four
cultures visited
- examine the government of each of the four ancient cultures
- view and analyze the visual arts of each ancient culture
- explore the customs and beliefs that characterize each
ancient culture
- express what they have learned about these cultures through
an “Evening” of Epic Storytelling in the style
of Homer’s Odyssey.
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Wheel
3: Becoming an Expert
Building on their knowledge, children become independent researchers
and work in collaborative groups to explore specific social
studies topics related to the module’s themes. Different
Ways of Knowing provides strategies and resources that allow
students to become successful researchers and problem solvers.
Once students have explored their research questions, searched
for answers, and synthesized their data, they share their
findings with others in a variety of effective ways. As your
students work to become experts and deepen their knowledge
of the four ancient cultures, they will
- conduct research designed to compare and contrast the
cultures of ancient Egypt, Greece, China, and Rome in these
areas: weapons and warfare, fashion and beauty, food and
cooking, holidays and festivals, sculpture and pottery,
and ships and waterways
- use their research to plan a Cross-Cultural Time Travel
Tour for each of these topics
- use all available methods and modalities (verbal, oral
and written, auditory, dramatic, visual, tactile, multisensory,
etc.) in efforts to persuade others to take these tours
- hold a Travel Fair for staging presentations designed
to teach about and “sell” the tours.
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Wheel
4: Making Connections to Lifelong Learning
Learning is a process of making connections, of understanding
how things are related. As reflective learners, children connect
what they’ve learned to their own lives and to important
issues of contemporary society. Thoughtful questions and activities
help children synthesize their new knowledge and apply it
to new situations. Real learning is generative. One question
usually leads to another. In Wheel 4, students evaluate what
and how they’ve learned, and what they might explore
next. In Ancient Cultures: An Odyssey through Time, your students
make connections as they
- review their travels in the four ancient cultures and
reflect on why certain sites have particular appeal for
people today
- look at real people who have made ancient cultures a part
of their lives
- consider how they might continue to participate in the
exploration of ancient cultures and make this part of their
own lifelong learning
- gain awareness of past and current threats to archaeological
sites and antiquities, explore and clarify issues and possible
solutions, and consider taking action to counteract these
problems.
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Bibliography
The following books have been carefully selected for your
classroom Resource Center. Each book sheds light on some aspect
of what students will be exploring on their learning journey.
Take time to familiarize yourself with all these resources,
then preview them with your students. Explain which subjects
the different books and tapes cover, giving students a kind
of literary sales pitch to generate interest and enthusiasm.
As students move through their module work, keep going back
to these resources, scrutinizing all parts of them—images,
captions, quotations, maps, information boxes, timelines,
and bibliographies. In this way you’ll keep discovering
new and enlightening ways to connect the information contained
in the books and other materials to the students’ work.
In short, challenge yourself and your students to use these
incredible resources to their fullest. (Note: If any of these
titles go out of print, the Galef Institute will substitute
comparable titles.)
Ancient Egypt
Ancient Egypt by Geraldine Harris.
Cultural Atlas for Young People Series. Facts on File, 1990.
Ancient Egypt by George Hart. Alfred A. Knopf, 1990.
“Kids Discover Pyramids.” Kids Discover, 1994.
The Musicians of the Nile: Luxor to Isna. Realworld/Caroline
Records.
"Pharaohs of Egypt." Calliope: World History for
Young People, v. 5, n. 1 (September/October 1994).
The Shipwrecked Sailor: An Egyptian Tale of Hieroglyphs by
Tamara Bower. Atheneum, 2000.
Ancient Greece
Ancient Greece by Anne Pearson.
Alfred A. Knopf, 1992.
Ancient Greece by Anton Powell. Cultural Atlas for Young People
Series. Facts on File, 1989.
“Athens vs. Sparta.” Calliope: World History for
Young People, v. 5, n. 1 (November/December 1994).
D’Aulaires’ Book of Greek Myths by Ingri and Edgar
Parin D’Aulaire. Yearling Books, Bantam Doubleday Dell
Books for Young Readers, 1962.
“Kids Discover Ancient Greece.” Kids Discover,
August/September 1994.
Living History: Ancient Greece by John D. Clare, consulting
editor. Harcourt Brace & Company, 1994.
Panegyris: Greek Folk Favorites. Rykodisc, 1997.
Spotlights: The Ancient Greeks by Charles Freeman. Oxford
University Press, 1996.
The Wanderings of Odysseus by Rosemary Sutcliff. Delacorte
Press, 1995.
Ancient China
Ancient China by Arthur Cotterell.
Alfred A.Knopf, 1994.
Ancient China by Carol Michaelson. The Nature Company/Time-Life
Books (Discoveries Library), 1996.
Ancient China: Facts, Stories, Activities by Robert Nicholson
and Claire Watts. Chelsea House Publishers, 1994.
China: The Culture by Bobbie Kalman. Crabtree Publishing Company,
1989.
China: The Land by Bobbie Kalman. Crabtree Publishing Company,
1989.
Chinese Classical Instrumental Music. Smithsonian/Folkways
Cassette 06812.
Confucius Speaks: Words to Live By by Tsai Chih Chung. Anchor
Books, 1996.
Feng Shui Desk for Success Toolkit by Angi M. Wong. Pacific
Heritage Books, 2000.
Fun with Chinese Characters: The Straits of Time Collection,
vol. 1 by Tan Huay Peng. Federal Publications, 1980.
The Great Wall of China by Leonard Everett Fisher. Aladdin
Paperbacks, 1986.
Growing Up in Ancient China by Ken Teague. Troll Associates,
1994.
Made in China: Ideas and Inventions from Ancient China by
Suzanne Williams. Pacific View Press, 1996.
The Tao Speaks: Lao-Tzu’s Whispers of Wisdom by Tsai
Chih Chung. Anchor Books, 1995.
Zen Speaks: Shouts of Nothingness by Tsai Chih Chung. Anchor
Books, 1994.
The Roman Empire
Ancient Rome by Simon James. Alfred
A. Knopf, 1990.
City by David Macaulay. Houghton Mifflin Company, 1974.
Classical Rome edited by John D. Clare. Harcourt Brace and
Company, 1993.
Growing Up in Ancient Rome by Mike Corbishley. Troll Associates,
1994.
“Kids Discover the Roman Empire.” Kids Discover,
1994.
A Roman Villa by Jacqueline Morley. Inside Story Series. Peter
Bedrick Books, 1992.
Spotlights: The Romans by John Haywood. Oxford University
Press, 1996.
Time Cat by Lloyd Alexander. Penguin, 1963, 1996.
Who Were the Romans? by Phil Roxbee Cox. (Usborne Starting
Point History). EDC Publishing, 1994.
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